﻿using System;
using Sexy.TodLib;

namespace Lawn
{
    public/*internal*/ class ZombieDefinition
    {
        public ZombieDefinition(ZombieType aZombieType, ReanimationType aReanimationType, int aZombieValue, int aStartingLevel, int aFirstAllowedWave, int aPickWeight, string aZombieName)
        {
            mZombieType = aZombieType;
            mReanimationType = aReanimationType;
            mZombieValue = aZombieValue;
            mStartingLevel = aStartingLevel;
            mFirstAllowedWave = aFirstAllowedWave;
            mPickWeight = aPickWeight;
            mZombieName = aZombieName;
        }

        public ZombieType mZombieType;

        public ReanimationType mReanimationType;

        public int mZombieValue;

        public int mStartingLevel;

        public int mFirstAllowedWave;

        public int mPickWeight;

        public string mZombieName;
    }
}
